namespace Network 
{
public static class OpCode
{
public static uint login_tos = 0x0001;
public static uint login_toc = 0x0002;
public static uint create_room_tos = 0x1001;
public static uint create_room_toc = 0x1002;
public static uint join_room_tos = 0x1003;
public static uint join_room_toc = 0x1004;
public static uint leave_room_toc = 0x1007;
public static uint notify_owner_join_room = 0x2000;
public static uint notify_owner_leave_room = 0x2001;
public static uint gamemanager_create_entity = 0x2002;
public static uint gamemanager_del_entity = 0x2003;
public static uint entity_message = 0x2004;
public static uint move_move = 0x2005;
public static uint first_packet = 0x2006;
public static uint operation_move = 0x3000;
public static uint sync_state = 0x4000;
public static uint restore_state = 0x4002;
}
}
